Rumours and murmurings counsel that Ghost of Tsushima 2 is already in growth, however will Sucker Punch resolve to proceed Jin Sakai’s bloodthirsty quest for vengeance within the upcoming sequel?
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Ghost of Tsushima is a high-quality, open-world stealth recreation that takes place on the island of Tsushima. Gamers play as Jin Sakai (who’s voiced by Daisuki Tsuji), a samurai on a quest to guard his residence from the Mongols throughout their first invasion of Japan. All through the sport, he faces a relentless everlasting battle when having to decide on between sticking to his warrior code to battle honourably or taking a extra pragmatic however despicable method that can repel the Mongols and lead to minimal casualties from the island of Tsushima.
The action-adventure recreation was developed by Sucker Punch Productions (who’ve additionally created Sly Cooper and Notorious) and it’s clear to everybody who performs it how a lot love and a spotlight to element went into the Sony PlayStation Unique. They collaborated with Japan Studio (a Tokyo-based online game developer, finest recognized for Ape Escape, Gravity Rush, LocoRoco, and Patapon) and visited the island of Tsushima twice to ensure that Ghost of Tsushima was each culturally genuine and traditionally correct. The artwork model and panorama of the sport had been very closely influenced by Shadow of the Colossus and whereas the in-game island is designed to be geographically just like that of the real-life Tsushima Island, it’s not a one-to-one recreation.
Ghost of Tsushima was printed by Sony Interactive Leisure and launched on 17 July 2020 for PlayStation 4. It was later launched once more for PlayStation 5 on 20 August 2021. The design, story, and fight received avid gamers over with ease and left gamers and followers of the sport excited for a sequel to the unique recreation.
Let’s talk about Ghost of Tsushima 2 and what we are able to anticipate from the sequel.
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Sequel to Ghost of Tsushima Confirmed?
Whereas there has not been an official announcement to verify the Ghost of Tsushima sequel, after the success of the primary recreation, there isn’t an opportunity that Sony would cease the event of one other instalment.
Followers who’ve stored their eyes open for any signal of a possible sequel began to get excited once they got here throughout new job listings from the studio again in March of 2021. The advert referred to as for a Technical Fight Designer, which isn’t a lot in and of itself, however when that was mixed with the stipulation that any potential candidates “should have performed Ghost of Tsushima and perceive its core gameplay methods” and that they need to have the ability to “ship attention-grabbing and different encounters in an open-world recreation, with a specific deal with melee fight and stealth”, many followers believed the studio was engaged on Ghost of Tsushima 2.
Theories In regards to the Ghost of Tsushima 2
Because the credit first rolled on the finish of Ghost of Tsushima and information in regards to the advert for a Technical Fight Designer reached their ears, followers have been theorising about what might presumably occur within the subsequent recreation and we’re hoping that a few them make it into the brand new recreation.
The Second Invasion of the Island of Tsushima
The Mongolians have really invaded Japan twice in historical past and with the primary invasion because the setting for the unique title, it will solely make sense for the second recreation to be set a few years later through the second Mongol invasion. Provided that the second invasion was considerably bigger and noticed not solely the Mongolian forces doing what they might to tackle a united Japan, but in addition warriors from China and Korea, that is the most probably course to be taken in Ghost of Tsushima 2. It will be an awesome alternative for Sucker Punch to incorporate larger-scaled battles and would supply much more enemies with completely different combating types for Jin to take out.
Provided that Jin was basically exiled after the occasions of the final recreation, we are going to in all probability see him, engaged on his personal to avoid wasting his homeland from invaders as soon as once more. This might imply much more stealth fight sooner or later recreation (which had been a little bit of a difficulty within the earlier one).
Mainland Japan Might Have a Giant Function to Play
There’s a very excessive probability that Ghost of Tsushima 2 might increase previous the island of Tsushima and into the Japanese Mainland. The second invasion was traditionally met by a really massive samurai power and now with many of the island of Tsushima’s samurai killed Jin will most probably should journey to the mainland to win over the Shogun forces.
The place beforehand the Shogun was solely ever talked about and his forces seen sometimes, with the brand new risk coming he can have a a lot bigger position and play an enormous half in whether or not or not Japan is victorious.
There’s a Potential Pupil for Jin within the Playing cards
With the vast majority of Tsushima’s samurai lifeless and Jin being the final of his household, there’s a probability we might get to see Jin prepare and work together with a successor, the identical method his uncle skilled him when he was younger, although now with very completely different ideologies to what he was initially taught for the reason that occasions of the primary recreation.
Jin having a scholar will in all probability arrange any future video games or DLCs that Sucker Punch plans to introduce. It may very well be a good way to humanise him and produce again the teachings that Lord Shimura had taught him when he was a toddler, whereas additionally furthering the story of the Sakai clan. The dynamic between the 2 may even give us extra perception into the kind of man Jin is. There may very well be an awesome distinction between Jin’s scholar and the way he was as a toddler, unable to avoid wasting his father due to the worry he felt, exhibiting us the teachings that Jin in all probability wished he had realized earlier than.
Like the connection with Kratos and his younger son, Atreus, in God of Struggle, this dynamic might work actually nice in Ghost of Tsushima 2.
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Ghost of Tsushima 2 vs Murderer’s Creed: Japan
Followers of Ubisoft’s flagship franchise Murderer’s Creed have waited a very long time to have a recreation set in Japan and inform the story of a ninja or samurai murderer in Feudal Japan, and three weeks in the past, they lastly acquired the excellent news when the primary trailer dropped. This will result in some competitors between the 2 video games given sure similarities, however the clear variations between the 2 make them each essentially their very own video games.
The factor that the majority distinguishes the 2 video games is the place their mechanical and narrative focuses lie. Ghost of Tsushima focuses on telling the story of Jin Sakai and whereas there are facet quests that take gamers a bit off the overwhelmed path, every little thing is ultimately introduced again to the primary storyline. The Murderer’s Creed video games, nevertheless, have gotten right into a behavior of going greater and larger with every one that comes out, and at this level, there’s a lot to do in Murderer’s Creed Valhalla that it takes away from the expertise somewhat bit and overwhelms gamers with all they’re able to do.
Which means because the video games at the moment stand, Murderer’s Creed won’t ever attain the identical stage of polish that Ghost of Tsushima or Ghost of Tsushima 2 might have.
Ghost of Tsushima 2 will extra probably than not simply be constructing on Jin’s story and what we already learn about him. Which means Sucker Punch Productions’ Ghost of Tsushima sequel is not going to solely have a considerably much less narrative build-up to do, however their story can have a focus that they’ll fall again onto. All the sport methods, resembling facet missions, rewards, and an easy development system, might be simply tied into the narrative, the identical as within the earlier recreation, and replicate Jin’s growth because the participant strikes additional by way of his story. With every new transfer realized, Jin turns into far more efficient than he was earlier than.
We’ve got seen in Murderer’s Creed Valhalla that upgrades are far much less efficient and can solely make a big distinction afterward within the recreation. Ubisoft has additionally downgraded stealth gameplay, one in all its most iconic, core gameplay methods and integral options which were woven into and performed an enormous half in each single recreation for the reason that first title was launched. It has been pushed to the facet to create space for extra RPG mechanics that Ubisoft determined to introduce in Murderer’s Creed Vahalla. They appear to have change into misplaced of their must create the most important playable map doable and forgotten their origins.
Whereas Murderer’s Creed does have the benefit of having the ability to discover tales that Ghost of Tsushima won’t ever have the ability to, Ghost of Tsushima 2 can delve into their world and the tales of nice samurai far deeper than Murderer’s Creed might ever hope to go. So long as the 2 video video games stay essentially completely different, as they’ve been up to now, Sucker Punch can have nothing to fret about.
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Will Jin be Changed?
As talked about above, we are going to most likely be launched to a scholar of Jin Sakai as he takes on the obligation of coaching the subsequent era of samurai in Ghost of Tsushima 2. We already know from earlier Sucker Punch video games (particularly with their Notorious sequence) that they aren’t afraid to kill off their primary protagonist and introduce a brand new one.
At this level, most gamers have explored everything of the island of Tsushima and going by way of it as soon as once more with the identical character might convey a way of déjà vu, it doesn’t matter what adjustments have really been made to the island as an entire, and make the sequel considerably much less impactful than the unique recreation.
Nevertheless, Sony is at the moment within the means of creating mascots for the PlayStation model, utilizing a number of the most iconic PlayStation Unique characters, resembling Aloy from Horizon Zero Daybreak and Horizon Forbidden West, Kratos from God of Struggle (and the upcoming recreation God of Struggle Ragnarok), and, in fact, Nathan Drake from the Uncharted sequence. It is extremely probably that they’d wish to embody Jin within the lineup due to the industrial success that was his story, so I don’t suppose killing him off might be a really viable choice.
Suppose they do resolve to kill Jin off and substitute him with one other character in Ghost of Tsushima 2. In that case, you’ll be able to make sure that Sucker Punch Productions goes to do it in a method that can completely destroy their gamers emotionally whereas nonetheless being a technique to additional their plot. It will be fully evil and one thing we’re desperately hoping they don’t do.
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9 Different Issues We Are Hoping to See within the Ghost of Tsushima Sequel
1. Enchancment of the Conventional Open World Design
Whereas Ghost of Tsushima has one of the crucial beautiful open worlds with places which were particularly designed to be “the right photographer’s dream”, it’s not sufficient to maintain the participant’s consideration till the top of the sport. Whereas there may be lots to do on the map a whole lot of the facet actions and completely different factors of curiosity begin to change into repetitive after some time. Even petting foxes begin to change into much less and fewer pleasing.
Ghost of Tsushima 2 wants to maneuver away from the standard setup of open-world video games. We’ve got already seen what Sucker Punch is able to by way of improvements of what had been as soon as extra conventional recreation mechanics like guiding wind (Ghost of Tsushima‘s navigational mechanic). In the event that they take a little bit of time to increase on that and revamp different mechanics to offer gamers extra selection as they journey throughout Tsushima Island it can vastly enhance the gameplay.
2. Enchancment of the Random Encounters All through the Island of Tsushima
Whereas there have been loads of alternatives to stumble throughout a helpless civilian who was being terrorised by a gaggle of Mongol invaders or a gaggle of bandits who had been hoping for a simple kill, it, once more, all begins to change into a bit repetitive after some time and leaves nearly no room for variation or nuance. Top-of-the-line video games to take a look at for an concept of excellent random encounters is Pink Useless Redemption 2. The encounters had been used so as to add extra depth to the explorable surroundings and each interplay with completely different inhabitants was distinctive. It will be a superb mechanic to introduce to a Ghost of Tsushima sequel as it will make the world really feel considerably much less empty.
3. Further Climbing Sections and Improved Methods to Journey
Among the most visually beautiful areas of the sport are solely revealed when gamers have completed climbing up a winding mountain-side path to succeed in one of many many improve shrines alongside the map. The unbelievable views are an awesome deal with for gamers who’re making their method by way of the world. The incorporation of much more climbing mechanics would strongly encourage additional exploration of the map and supply gamers with extra freedom of motion and a way of management when claiming the buildings and environments of the island of Tsushima.
4. Improved Stealthing Mechanics
Whereas there are stealth mechanics within the recreation that gamers are ready to make use of to their benefit, they depart quite a bit to be desired. Probably the most primary of stealth tropes which have come to be anticipated in lots of video games like this had been included within the recreation and labored as they had been alleged to, however that’s all there was. Sucker Punch didn’t put their very own spin on the mechanics and gamers had been typically left with a dampened expertise when selecting to make use of stealth as their methodology of taking good care of enemy bases. A greater improved, unique-to Ghost of Tsushima stealth mechanic must be launched to the sequel, in addition to an total enchancment to the sometimes inconsistent AI.
5. The Addition of Participant vs Participant Multiplayer
Ghost of Tsushima: Legends introduces a co-op multiplayer expertise into the sport and is a improbable addition that many gamers take pleasure in. It’s a good way to achieve additional expertise in fight and work with your mates towards the surroundings. Nevertheless, followers would like it if a component of PvP was launched to the sport, permitting gamers to somewhat battle towards their mates and showcase their expertise in fight.
Taking part in towards different individuals is often quite a bit much less predictable than taking part in towards AI and having a cinematic samurai duel towards actual opponents is one thing gamers would have a whole lot of enjoyable with. Even large-scale multiplayer battles, or a stronghold raiding mechanic just like the set items in the primary recreation is perhaps one thing Sucker Punch might wish to contemplate integrating into their multiplayer environments.
6. The Capacity to Construct Your Personal Clan – The Means of The Ghost
It will be a whole lot of enjoyable to see Jin begin up a brand new clan based mostly on the brand new ideologies he shaped within the first recreation and the way he defended his individuals in any respect prices, even when it meant being pushed out of the samurai due to his dishonourable ways. He might tackle a task just like Ezio’s in Murderer’s Creed Brotherhood and change into a vital determine relating to unifying a mixed defence towards the risk to the island of Tsushima and his individuals in Ghost of Tsushima 2.
7. Further Giant Set Items for Battles
Many gamers discovered themselves having fun with the large-scale battles on the huge set piece probably the most enjoyable. Nonetheless, sadly for them, the chance to expertise these moments had been far and few between, as most battles came about on a considerably smaller scale, or they’d contain Jin doing his finest to stealthily take out his enemies one after the other. Many followers agree that the frequency of large-scale battles must be dialled up quite a bit within the Ghost of Tsushima sequel.
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8. New Weapons
As a lot enjoyable as it’s wielding a katana and reducing down your enemies, it will be a whole lot of enjoyable to see Jin wielding a wider vary of weapons in Ghost of Tsushima 2. There are many completely different samurai weapons, and whereas the katana is probably the most iconic, typically it’s simply much more enjoyable to go in with heavy weaponry and simply begin bashing enemies over the pinnacle. Totally different weapons might introduce completely different gameplay choices and maybe even embody particular stances for various sorts.
9. Extra Emotionally-Charged Influential Decisions
The ultimate resolution has a big emotional impression on the climax of the sport’s story. As a lot because it crushed gamers’ souls and caught with them, even after the credit started to tole, they nonetheless need extra. Followers wish to make decisions which can be going so as to add depth to the character they’re taking part in and alter the story in a big and transferring method. This mechanic may very well be expanded upon throughout the entire recreation by having the choices made by gamers change the surroundings and its inhabitants in small ways in which present the general impression of the choice made.
Followers are extremely excited to see what Sucker Punch does with the sequel to the third particular person motion recreation, but when the 5-year hole between Horizon Zero Daybreak and Horizon Forbidden West is something to go by, we received’t be listening to a lot in regards to the Ghost of Tsushima sequel till a minimum of 2024 or 2025.
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